Lighting ArtistResponsibilities:* Work with Level Artists, Level Designers and Mission Designers to create lighting for all game environments.* Work with Cinematics to create lighting for cinematic moments, both real-time and pre-rendered.* Balance needs of Story, Style and Design in lighting implementation.* Work with Technical Artists to develop tools and assets for lighting.* Manage performance and memory among multiple platforms using available tools.* Solve both creative and technical problems with new tools and techniques.* Provide feedback and collaborate with Level Artists on scene composition as it relates to lighting.* Audit content to verify proper PBR ranges and values to maintain consistent visual fidelity* Verify quality of lightmaps and content that affects the lighting pipeline.Qualifications:* Solid understanding of lighting and scene composition* Working knowledge of Unreal Engine 4.* Understanding and experience with Physical Based Rendering.* 3+ Years of industry experience related to lighting, or clear demonstrable ability in affiliated roles such as Environment/Level Art or World Building.* Great organization and communication skills.* Self motivated and driven by personal passion for your craft.* Desire to learn and understand the latest and greatest technology and techniques.Additional Skills:* Experience and knowledge of the HDR pipeline.* Knowledge of photography principals and image correction techniques.* Previous experience in Level and or Environment Art.
Location/Region: Frisco, TX (75034)